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  <title>Prequel Episode 9: Hospital Run, Part Two</title>
  <description> In this thrilling episode Anthony makes his triumphant return as Rael Esgaelion AKA The Burning Mask! We rejoin Rael in the midst of a deadly race to save a possible friend of the Resistance before the bad guys get to him first. Rael rides a gurney! &amp;amp;nbsp; Closing Song: &amp;quot;Hospital For Heroes&amp;quot; - Direct Hit! &amp;amp;nbsp; Game mechanics in this episode: Speed shot is a sub-skill of Firearms. If you have the skill you can attempt to take an extra shot in a round (-2 for the extra shot, -4 if shooting a different target (within a 10 degree arc/skill level). Critical fail (or botch) - if player rolls a 1 the roll is an automatic failure. If the LM rolls a 1, 2, or 3 on a d10 it's a super botch. The effect of such can be very painful. The LM will decide what happens as a result. Using an action point allows the player to re-roll a failed roll OR add 5 to&amp;amp;nbsp;the result. Occasionally you can use it to make an enemy re-roll instead. Warriors get 150% vitality at character creation, 125% after that. Monks and Defenders get 125% at creation and +1d6 at each level (on top of their standard amount). Range: Missile weapons/firearms have ranges. At Medium range use the standard damage amount. At close range add 1d6 (unless otherwise specified). At point blank range at 2d6. &amp;amp;nbsp; Get involved! Contact us: &amp;amp;nbsp; By email:&amp;amp;nbsp;everythingisawesomepodcast@gmail.com or Twitter:&amp;amp;nbsp;@EIAPodcast Use the hashtags #shatteredworlds or #SWRPG &amp;amp;nbsp; Like our Facebook page -&amp;amp;nbsp;Shattered Worlds RPG and listen to Jeff's other podcast,&amp;amp;nbsp;Everything is Awesome with Jeff &amp;amp;amp; KC! </description>
  <author_name>Shattered Worlds RPG</author_name>
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