{"version":1,"type":"rich","provider_name":"Libsyn","provider_url":"https:\/\/www.libsyn.com","height":90,"width":600,"title":"September 1992","description":"Fears of violence in games make coinop jittery Multimedia takes on 3D for the future of gaming Capcom partners up with Sega These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in September 1992. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here: https:\/\/twitter.com\/wiedo and https:\/\/www.youtube.com\/watch?v=8SW2_WXgbbo and https:\/\/www.slipseer.com\/index.php?resources\/quake-brutalist-jam.126\/ Get us on your mobile device: Android: https:\/\/www.google.com\/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz  iOS: https:\/\/podcasts.apple.com\/de\/podcast\/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and\/or support us on patreon! https:\/\/www.patreon.com\/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https:\/\/www.instagram.com\/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: It Came From the Desert (TGCD) Video Version: https:\/\/www.patreon.com\/posts\/7-minutes-in-it-72903123 https:\/\/en.wikipedia.org\/wiki\/It_Came_from_the_Desert#TurboGrafx-CD  https:\/\/www.mobygames.com\/company\/cinemaware-corporation  Corrections: August 1992 Ep - https:\/\/www.patreon.com\/posts\/august-1992-71735879 https:\/\/en.wikipedia.org\/wiki\/Street_Fighter_II:_Rainbow_Edition  https:\/\/en.wikipedia.org\/wiki\/Pok%C3%A9mon https:\/\/en.wikipedia.org\/wiki\/E3 https:\/\/en.wikipedia.org\/wiki\/Nintendo_data_leak https:\/\/www.ncsl.org\/research\/transportation\/daylight-savings-time-state-legislation.aspx  https:\/\/www.mobygames.com\/game\/it-came-from-the-desert https:\/\/www.mobygames.com\/game\/windows\/press-x-to-not-die https:\/\/twitter.com\/zaphodgjd 1992 Japanese toy giants enter coinop biz Play Meter Sept. 1992 pg. 28 https:\/\/archive.org\/details\/video-games-computer-entertainment-september-1992. pg 34 Addams Family pinball sets record Replay September 1992 pg. 3 https:\/\/www.ipdb.org\/machine.cgi?id=20 https:\/\/ipdb.org\/machine.cgi?id=738 Coin-op industry investigates the future Replay September 1992 pg. 14  Operators worried about violence in games Replay September 1992 pg. 10 https:\/\/archive.org\/details\/ElectronicGamingMonthly_201902\/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29\/page\/n41\/mode\/1up Street Fighter mania comes home https:\/\/archive.org\/details\/ElectronicGamingMonthly_201902\/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29\/page\/n7\/mode\/1up  https:\/\/archive.org\/details\/ElectronicGamingMonthly_201902\/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29\/page\/n11\/mode\/1up  https:\/\/www.mobygames.com\/game\/snes\/street-fighter-ii-the-world-warrior  https:\/\/www.mobygames.com\/game\/street-fighter-ii-champion-edition Capcom goes Sega https:\/\/archive.org\/details\/ElectronicGamingMonthly_201902\/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29\/page\/n75\/mode\/1up  https:\/\/archive.org\/details\/GamePro_Issue_038_September_1992\/page\/n137\/mode\/1up  Joe Morici - Capcom - https:\/\/www.patreon.com\/posts\/37289815 https:\/\/www.mobygames.com\/browse\/games\/capcom-co-ltd\/genesis\/ https:\/\/www.mobygames.com\/browse\/games\/capcom-co-ltd\/sega-cd\/ https:\/\/www.mobygames.com\/browse\/games\/tecmo-inc\/genesis\/ https:\/\/twitter.com\/johnandersen21\/status\/771868802682331136 Nintendo announces the SuperFX chip https:\/\/archive.org\/details\/Game_Informer_Issue_006_September-October_1992\/page\/n49\/mode\/1up  https:\/\/www.mobygames.com\/game\/star-fox_\/release-info https:\/\/en.wikipedia.org\/wiki\/Super_FX Sega keeps improving lock out tech https:\/\/archive.org\/details\/ElectronicGamingMonthly_201902\/Electronic%20Gaming%20Monthly%20Issue%20038%20%28September%201992%29\/page\/n75\/mode\/1up  https:\/\/www.mobygames.com\/game\/ayrton-sennas-super-monaco-gp-ii   Riedel Software Productions gets Donkey Kong license Play Meter Sept. 1992 pg. 28 https:\/\/www.mobygames.com\/company\/rsp-inc https:\/\/www.mobygames.com\/developer\/sheet\/view\/developerId,802\/  https:\/\/www.mobygames.com\/game-group\/spy-vs-spy-licensees https:\/\/en.wikipedia.org\/wiki\/Spy_vs._Spy Hudson announces RISC based console https:\/\/archive.org\/details\/asm_magazine-1992-09\/page\/n8\/mode\/1up  https:\/\/en.wikipedia.org\/wiki\/PC-FX https:\/\/www.pcengine-fx.com\/forums\/index.php?topic=1420.0 https:\/\/www.mobygames.com\/browse\/games\/pc-fx\/ Learn to play the piano on your console https:\/\/archive.org\/details\/Game_Informer_Issue_006_September-October_1992\/page\/n7\/mode\/1up  https:\/\/en.wikipedia.org\/wiki\/Miracle_Piano_Teaching_System https:\/\/en.wikipedia.org\/wiki\/Rocksmith EA wants a piece of the CRPG pie https:\/\/archive.org\/details\/powerplaymagazine-1992-09\/page\/n21\/mode\/2up  https:\/\/www.filfre.net\/tag\/electronic-arts\/ https:\/\/en.wikipedia.org\/wiki\/The_Bard%27s_Tale#Novels https:\/\/en.wikipedia.org\/wiki\/Spelljammer https:\/\/www.mobygames.com\/game\/dos\/spelljammer-pirates-of-realmspace Wolfenstein gets reviewed https:\/\/archive.org\/details\/vgce_92-09\/page\/n111\/mode\/2up https:\/\/www.mobygames.com\/game\/wolfenstein-3d Germany gets Wolfenstein 3D barred from CompuServe https:\/\/archive.org\/details\/video-games-computer-entertainment-september-1992\/page\/n21\/mode\/1up https:\/\/archive.org\/details\/video-games-computer-entertainment-september-1992\/page\/n112\/mode\/1up  https:\/\/www.pcgamer.com\/people-in-germany-can-at-last-buy-wolfenstein-3d\/  https:\/\/www.destructoid.com\/censorship-in-germany-how-they-changed-your-fav-games\/ BBS gets shut down https:\/\/www.newscientist.com\/article\/mg14519701-300-software-pirate-sunk-by-new-law\/  https:\/\/archive.org\/details\/video-games-computer-entertainment-september-1992\/page\/n19\/mode\/1up Zap Pax makes game characters collectable https:\/\/archive.org\/details\/GamePro_Issue_038_September_1992\/page\/n137\/mode\/1up  https:\/\/retrendo.de\/page-en\/zap-pax-1992-11697 Amiga makes Babylon 5 fly https:\/\/archive.org\/details\/amiga-world-1992-09\/page\/n9\/mode\/1up  https:\/\/en.wikipedia.org\/wiki\/Babylon_5 https:\/\/en.wikipedia.org\/wiki\/Video_Toaster https:\/\/en.wikipedia.org\/wiki\/Star_Trek:_Deep_Space_Nine Battletoads to take ot the airwaves https:\/\/archive.org\/details\/GamePro_Issue_038_September_1992\/page\/n137\/mode\/1up  https:\/\/youtu.be\/mtQ_RSF1jYU https:\/\/en.wikipedia.org\/wiki\/DIC_Entertainment Virgin buys Westwood https:\/\/archive.org\/details\/questbusters-v9n09\/page\/n1\/mode\/1up  https:\/\/en.wikipedia.org\/wiki\/Westwood_Studios#Later_success_and_acquisition_by_Virgin_Games  https:\/\/en.wikipedia.org\/wiki\/Westwood_Studios Microprose misses targets https:\/\/archive.org\/details\/Computer_Gaming_World_Issue_98\/page\/n35\/mode\/1up  Wild Bill Stealey - Microprose - https:\/\/www.patreon.com\/posts\/36710924 Hal labs files for bankruptcy https:\/\/archive.org\/details\/GamePro_Issue_038_September_1992\/page\/n139\/mode\/1up  https:\/\/en.wikipedia.org\/wiki\/Metal_Slader_Glory https:\/\/en.wikipedia.org\/wiki\/Satoru_Iwata Recommended Links: The History of How We Play: https:\/\/thehistoryofhowweplay.wordpress.com\/ Gaming Alexandria: https:\/\/www.gamingalexandria.com\/wp\/ They Create Worlds: https:\/\/tcwpodcast.podbean.com\/ Digital Antiquarian: https:\/\/www.filfre.net\/ The Arcade Blogger: https:\/\/arcadeblogger.com\/ Retro Asylum: http:\/\/retroasylum.com\/category\/all-posts\/ Retro Game Squad: http:\/\/retrogamesquad.libsyn.com\/ Playthrough Podcast: https:\/\/playthroughpod.com\/ Retromags.com: https:\/\/www.retromags.com\/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM &amp;nbsp; 30 years ago Fears of violence in games make coinop jittery, Multimedia takes on 3D for the future of gaming &amp;amp; #Capcom partners up with #Sega These stories and many more on this episode of the VGNRTM https:\/\/patreon.com\/posts\/septembe ","author_name":"Video Game Newsroom Time Machine","author_url":"http:\/\/videogamenewsroomtimemachine.libsyn.com\/website","html":"<iframe title=\"Libsyn Player\" style=\"border: none\" src=\"\/\/html5-player.libsyn.com\/embed\/episode\/id\/24591129\/height\/90\/theme\/custom\/thumbnail\/yes\/direction\/forward\/render-playlist\/no\/custom-color\/88AA3C\/\" height=\"90\" width=\"600\" scrolling=\"no\"  allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen><\/iframe>","thumbnail_url":"https:\/\/assets.libsyn.com\/secure\/content\/137761389"}