{"version":1,"type":"rich","provider_name":"Libsyn","provider_url":"https:\/\/www.libsyn.com","height":90,"width":600,"title":"May 1993","description":"Super Mario Brothers hits theatres, Blast Processing brings sega to the next level &amp;amp; Id shows off Doom These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in May 1993.&amp;nbsp; As always, &amp;nbsp;we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. &amp;nbsp;Check out his podcast here: https:\/\/www.theycreateworlds.com\/ and order his book here: https:\/\/www.theycreateworlds.com\/book Get us on your mobile device: Android: &amp;nbsp;https:\/\/www.google.com\/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz  iOS: &amp;nbsp; &amp;nbsp; &amp;nbsp;https:\/\/podcasts.apple.com\/de\/podcast\/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and\/or support us on patreon! https:\/\/www.patreon.com\/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https:\/\/www.instagram.com\/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Bubsy in: Claws Encounters of the Furred Kind &amp;nbsp; &amp;nbsp; Video Version: &amp;nbsp;https:\/\/www.patreon.com\/posts\/85137884 &amp;nbsp; &amp;nbsp; https:\/\/www.mobygames.com\/game\/7145\/bubsy-in-claws-encounters-of-the-furred-kind\/ Corrections: &amp;nbsp; &amp;nbsp; April 1993 Ep - https:\/\/www.patreon.com\/posts\/april-1993-83830415 &amp;nbsp; &amp;nbsp; Ethan's fine site The History of How We Play: https:\/\/thehistoryofhowweplay.wordpress.com\/ &amp;nbsp; &amp;nbsp; https:\/\/www.mobygames.com\/game\/12795\/king-arthurs-world\/ &amp;nbsp; &amp;nbsp; https:\/\/www.youtube.com\/watch?v=O_YKqu0uOfs &amp;nbsp; &amp;nbsp; https:\/\/en.wikipedia.org\/wiki\/NeXT_Computer 1993: Morici to unify Capcom &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Play Meter May 1993 pg. 3 &amp;nbsp; &amp;nbsp; Joe Morici - Capcom https:\/\/www.patreon.com\/posts\/37289815 Capcom brings Street Fighter to Genesis &amp;nbsp; &amp;nbsp; https:\/\/retrocdn.net\/index.php?title=File%3AGamePro_US_046.pdf&amp;amp;page=166 &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/ElectronicGamesLC2\/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29\/page\/n9\/mode\/1up?view=theater  &amp;nbsp; &amp;nbsp; Joe Morici - Capcom &amp;nbsp;https:\/\/www.patreon.com\/posts\/37289815 &amp;nbsp; &amp;nbsp; https:\/\/www.mobygames.com\/game\/6239\/street-fighter-ii-the-world-warrior\/  &amp;nbsp; &amp;nbsp; https:\/\/www.mobygames.com\/game\/8053\/street-fighter-ii-champion-edition\/ Sega explains Blast Processing at CES &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/video-games-computer-entertainment-may-1993\/page\/n12\/mode\/1up Sega to offer games over cable &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Play Meter May 1993 pg. 3 &amp;nbsp; &amp;nbsp; Replay May 1993 pg. 33 &amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; https:\/\/en.wikipedia.org\/wiki\/Satellaview Marty announced &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/ElectronicGamingMonthly_201902\/Electronic%20Gaming%20Monthly%20Issue%20046%20%28May%201993%29\/page\/n51\/mode\/1up  &amp;nbsp; &amp;nbsp; https:\/\/en.wikipedia.org\/wiki\/FM_Towns_Marty &amp;nbsp; &amp;nbsp; https:\/\/en.wikipedia.org\/wiki\/PlayStation_(console) Return to Zork to come to 3DO &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/video-games-computer-entertainment-may-1993\/page\/n18\/mode\/1up &amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; https:\/\/www.mobygames.com\/game\/1219\/return-to-zork\/ &amp;nbsp; &amp;nbsp; https:\/\/www.mobygames.com\/game\/company:2\/platform:3do\/sort:title\/page:1\/  &amp;nbsp; &amp;nbsp;&amp;nbsp; Nintendo launches barebones Gameboy &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/ElectronicGamesLC2\/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29\/page\/n9\/mode\/1up?view=theater  &amp;nbsp; &amp;nbsp; https:\/\/en.wikipedia.org\/wiki\/Game_Boy Sonic brings Game Gears to HoJos &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/ElectronicGamesLC2\/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29\/page\/n13\/mode\/1up?view=theater  &amp;nbsp; &amp;nbsp; https:\/\/en.wikipedia.org\/wiki\/Game_Gear PDAs take CES by storm &amp;nbsp; &amp;nbsp; https:\/\/worldradiohistory.com\/Archive-Poptronics\/90s\/93\/PE-1993-05.pdf &amp;nbsp;pg. 5 &amp;nbsp; &amp;nbsp; https:\/\/en.wikipedia.org\/wiki\/Personal_digital_assistant &amp;nbsp; &amp;nbsp; https:\/\/de.wikipedia.org\/wiki\/PC\/GEOS &amp;nbsp; &amp;nbsp;&amp;nbsp; Doom previewed &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/PC-Player-German-Magazine-1993-05\/page\/n5\/mode\/1up  &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/ElectronicGamesLC2\/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29\/page\/n5\/mode\/1up?view=theater  &amp;nbsp; &amp;nbsp; https:\/\/en.wikipedia.org\/wiki\/Doom_(1993_video_game) &amp;nbsp; &amp;nbsp; https:\/\/www.mobygames.com\/game\/1068\/doom\/ &amp;nbsp; &amp;nbsp; https:\/\/www.mobygames.com\/game\/1068\/doom\/cover\/group-72091\/cover-194558\/ First Pentium systems ship &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/computerworld2719unse\/page\/16\/mode\/1up?view=theater Intel sues AMD &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/computerworld2718unse\/page\/6\/mode\/1up?view=theater Intel sees stock soar &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/Computer_Gaming_World_Issue_106\/page\/n9\/mode\/1up Plug-and-play coming to PC &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/BYTE-1993-05\/page\/n35\/mode\/1up?view=theater Mac compatibles arrive too late &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/BYTE-1993-05\/page\/n35\/mode\/1up?view=theater  &amp;nbsp; &amp;nbsp;&amp;nbsp; Layoffs hit computer game makers &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/questbusters-v10n05\/page\/n1\/mode\/1up  &amp;nbsp; &amp;nbsp; Wild Bill Stealey - Microprose https:\/\/www.patreon.com\/posts\/36710924 &amp;nbsp; &amp;nbsp; Joel Billings - SSI https:\/\/www.patreon.com\/posts\/36827469 Commodore clocks in big in the UK &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/theone-magazine-56\/page\/n14\/mode\/1up?view=theater  &amp;nbsp; &amp;nbsp; https:\/\/www.pagetable.com\/?p=547 The Future of C64 game software looks bleak &amp;nbsp; &amp;nbsp; https:\/\/commodore.software\/downloads?task=download.send&amp;amp;id=14993&amp;amp;catid=721&amp;amp;m=0 &amp;nbsp;pg. 13 &amp;nbsp; &amp;nbsp;&amp;nbsp; Binary Asylum formed &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/theone-magazine-56\/page\/n18\/mode\/1up?view=theater  &amp;nbsp; &amp;nbsp; https:\/\/www.mobygames.com\/company\/5576\/binary-asylum\/ Cable providers move into information services &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/computerworld2712unse20\/page\/n6\/mode\/1up?view=theater TSN teams up with AT&amp;amp;T &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/questbusters-v10n05\/page\/n1\/mode\/1up  &amp;nbsp; &amp;nbsp; https:\/\/www.filfre.net\/2018\/02\/the-sierra-network\/ Interplay locks down Star Trek license &amp;nbsp; &amp;nbsp; https:\/\/retrocdn.net\/index.php?title=File%3AGamePro_US_046.pdf&amp;amp;page=166 &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/ElectronicGamesLC2\/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29\/page\/n10\/mode\/1up?view=theater  &amp;nbsp; &amp;nbsp; https:\/\/www.mobygames.com\/group\/11345\/star-trek-licensees\/sort:date\/ Shaq signs with EA &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/ElectronicGamesLC2\/Electronic%20Games%20LC2%20Issue%208%20%28May%201993%29\/page\/n9\/mode\/1up?view=theater  &amp;nbsp; &amp;nbsp; https:\/\/www.mobygames.com\/game\/14585\/shaq-fu\/ Street Fighter action figures debut &amp;nbsp; &amp;nbsp; https:\/\/retrocdn.net\/index.php?title=File%3AGamePro_US_046.pdf&amp;amp;page=166  &amp;nbsp; &amp;nbsp; https:\/\/www.3djoes.com\/the-gi-joe-yearbook-a-visual-index-of-carded-figures.html Computerland cuts back &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/computerworld2719unse\/page\/6\/mode\/1up?view=theater  &amp;nbsp; &amp;nbsp;&amp;nbsp; Software industry enlists USTR to fight piracy &amp;nbsp; &amp;nbsp; https:\/\/ustr.gov\/about-us &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; https:\/\/retrocdn.net\/index.php?title=File:GamePro_US_046.pdf&amp;amp;page=167 UK court expands software copyright protection &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/BYTE-1993-05\/page\/n31\/mode\/1up &amp;nbsp; &amp;nbsp;&amp;nbsp; Super Mario Brothers hits theaters &amp;nbsp; &amp;nbsp; https:\/\/archive.org\/details\/video-games-computer-entertainment-may-1993\/page\/n17\/mode\/1up &amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; https:\/\/www.imdb.com\/title\/tt0108255\/?ref_=fn_al_tt_1 Superman is dead &amp;nbsp; &amp;nbsp; https:\/\/retrocdn.net\/index.php?title=File%3AGamePro_US_046.pdf&amp;amp;page=51 &amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; https:\/\/www.fortressofbaileytude.com\/wizard-superman-tribute-edition\/ Recommended Links: The History of How We Play: https:\/\/thehistoryofhowweplay.wordpress.com\/ Gaming Alexandria: https:\/\/www.gamingalexandria.com\/wp\/ They Create Worlds: https:\/\/tcwpodcast.podbean.com\/ Digital Antiquarian: https:\/\/www.filfre.net\/ The Arcade Blogger: https:\/\/arcadeblogger.com\/ Retro Asylum: http:\/\/retroasylum.com\/category\/all-posts\/ Retro Game Squad: http:\/\/retrogamesquad.libsyn.com\/ Playthrough Podcast: https:\/\/playthroughpod.com\/ Retromags.com: https:\/\/www.retromags.com\/ Modo Historia: http:\/\/guillermocrespi.com\/modohistoriapod\/ Games That Weren't - https:\/\/www.gamesthatwerent.com\/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  Find out on the VGNRTM  doom nintendo sega mario shaqfu star trek sierra intel amd fm towns marty gameboy street fighter &amp;nbsp; ","author_name":"Video Game Newsroom Time Machine","author_url":"http:\/\/videogamenewsroomtimemachine.libsyn.com\/website","html":"<iframe title=\"Libsyn Player\" style=\"border: none\" src=\"\/\/html5-player.libsyn.com\/embed\/episode\/id\/27280914\/height\/90\/theme\/custom\/thumbnail\/yes\/direction\/forward\/render-playlist\/no\/custom-color\/88AA3C\/\" height=\"90\" width=\"600\" scrolling=\"no\"  allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen><\/iframe>","thumbnail_url":"https:\/\/assets.libsyn.com\/secure\/content\/154917606"}