{"version":1,"type":"rich","provider_name":"Libsyn","provider_url":"https:\/\/www.libsyn.com","height":90,"width":600,"title":"LM101-073: How to Build a Machine that Learns to Play Checkers (remix)","description":"This is a remix of the original second episode Learning Machines 101 which describes in a little more detail how the computer program that Arthur Samuel developed in 1959 learned to play checkers by itself without human intervention using a mixture of classical artificial intelligence search methods and artificial neural network learning algorithms. The podcast ends with a book review of Professor Nilsson\u2019s book: \u201cThe Quest for Artificial Intelligence: A History of Ideas and Achievements\u201d. For more information, check out: www.learningmachines101.com &amp;nbsp; ","author_name":"Learning Machines 101","author_url":"http:\/\/www.learningmachines101.com","html":"<iframe title=\"Libsyn Player\" style=\"border: none\" src=\"\/\/html5-player.libsyn.com\/embed\/episode\/id\/6522950\/height\/90\/theme\/custom\/thumbnail\/yes\/direction\/forward\/render-playlist\/no\/custom-color\/88AA3C\/\" height=\"90\" width=\"600\" scrolling=\"no\"  allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen><\/iframe>","thumbnail_url":"https:\/\/assets.libsyn.com\/secure\/content\/20623650"}