{"version":1,"type":"rich","provider_name":"Libsyn","provider_url":"https:\/\/www.libsyn.com","height":90,"width":600,"title":"E126: Why Game Designers Fail (and How to Help Them)","description":"If you\u2019re a leader in game dev who feels stuck, able to spot problems but struggling to make a real difference, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https:\/\/forms.gle\/nqRTUvgFrtdYuCbr6 Is Game Design a Science or Just &quot;Making an Omelet&quot;? Everyone has a &quot;great idea&quot; for a game, but having an idea is a far cry from the professional discipline of game design. In this episode, Ben sits down with veteran designer Alexander Brazie (World of Warcraft, League of Legends) to explore why being a designer is less about having all the answers and more about the rigorous process of turning ambiguity into action. We dive into how leaders can diagnose a struggling design process and some helpful analogies that help teams find the deepest fun without drowning in limited resources. What You\u2019ll Learn In This Episode:  The difference between a real designer and a person with gameplay opinions Why great designers ask better questions instead of forcing solutions How to apply a Player-Centric Framework to every system How to tell if a designer is stuck or just in the creative process How to support a designer\u2019s mental health beyond work  Learn more &amp;amp; connect with our guest: &amp;nbsp;\ud83d\udd17 LinkedIn: https:\/\/www.linkedin.com\/in\/alexander-brazie\/ &amp;nbsp;\ud83d\udd17 Mastering Game Mechanics Bootcamp:  https:\/\/gamedesignskills.com\/courses\/mechanics-bootcamp-scale-depth-alexander-brazie\/ &amp;nbsp;\ud83d\udd17 Wowpedia: https:\/\/wowpedia.fandom.com\/wiki\/Alexander_Brazie &amp;nbsp;\ud83d\udd17 Game Design Skills: https:\/\/gamedesignskills.com\/author\/alexander-brazie\/ &amp;nbsp;\ud83d\udd17 Moby Games: https:\/\/www.mobygames.com\/person\/257453\/alexander-brazie\/ Connect with us: \ud83d\udd17Ben\u2019s LinkedIn: https:\/\/www.linkedin.com\/in\/benjamin-carcich\/ \ud83d\udd17BBG\u2019s LinkedIn: https:\/\/www.linkedin.com\/company\/building-better-games\/ \ud83d\udd17Instagram: https:\/\/www.instagram.com\/buildingbettergames\/# \ud83d\udd17Website: https:\/\/www.buildingbettergames.gg \ud83d\udd17YouTube: https:\/\/www.youtube.com\/channel\/UCZpMT-dUwQR-R4Mb4uub6Sw If you want me to help producers or studios build better games through effective systems and leadership, you can reach me at:&amp;nbsp;info@valarinconsulting.com #GameDevLeadership #GameDesignSkills #AIinGames #StudioManagement #BuildingBetterGames &amp;nbsp; ","author_name":"Building Better Games","author_url":"https:\/\/buildingbettergames.gg\/podcast","html":"<iframe title=\"Libsyn Player\" style=\"border: none\" src=\"\/\/html5-player.libsyn.com\/embed\/episode\/id\/40955770\/height\/90\/theme\/custom\/thumbnail\/yes\/direction\/forward\/render-playlist\/no\/custom-color\/88AA3C\/\" height=\"90\" width=\"600\" scrolling=\"no\"  allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen><\/iframe>","thumbnail_url":"https:\/\/assets.libsyn.com\/secure\/content\/201025825"}