{"version":1,"type":"rich","provider_name":"Libsyn","provider_url":"https:\/\/www.libsyn.com","height":90,"width":600,"title":"YoVG # 530 DLSS 5 Makes A Splash","description":"The guys at Digital Foundry put themselves in a bit of hot water because they absolutely glazed DLSS 5 - the new technology shown by NVIDIA - and it amounts to an advanced Snapchat filter. I'm willing to give them a pass if only because geeking out about tech is what they do, and I am sure this is very impressive on a technical level.  However, NVIDIA is calling it &quot;content control Generative AI&quot; and they say it is just a tool. In one breath, they say it doesn't change anything about the art style or graphics, and in the other they proudly announce it makes changes at the &quot;geometric level&quot;. But it's just a tool, guys. The devs have the control and it isn't meant to replace a team member, duh. Ofcourse then one need ask: why does it generate geometry, rather than say enhance\/smooth like DLSS4.5? ","author_name":"YoVideogames!","author_url":"http:\/\/phunkmachinemedia.libsyn.com\/podcast","html":"<iframe title=\"Libsyn Player\" style=\"border: none\" src=\"\/\/html5-player.libsyn.com\/embed\/episode\/id\/40525250\/height\/90\/theme\/custom\/thumbnail\/yes\/direction\/forward\/render-playlist\/no\/custom-color\/88AA3C\/\" height=\"90\" width=\"600\" scrolling=\"no\"  allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen><\/iframe>","thumbnail_url":"https:\/\/assets.libsyn.com\/secure\/item\/40525250"}