{"version":1,"type":"rich","provider_name":"Libsyn","provider_url":"https:\/\/www.libsyn.com","height":90,"width":600,"title":"Episode 200: WebGPU","description":"In this episode, Chet and Romain speak with Ken Russell and Corentin Wallez from the WebGPU team. WebGPU is a new API that brings modern GPU rendering and compute functionality to web and other platforms (including Android!). We talk about the genesis and capabilities of WebGPU, WGSL (WebGPU\u2019s new shading language), the state of WebGL (the predecessor API for web GPU rendering), and lots of other fun related graphics topics.  Ken, Romain, and Chet (not pictured: Corentin, who is on the monitor behind the photographer)  Links:   Samples (and its github repo)&amp;nbsp;&amp;nbsp;   Google I\/O Codelab   Google I\/O presentation  Introducing WebGPU (and associated blog post)   Series of articles teaching WebGPU and WGSL   Series of articles of WebGPU Best Practices   Draft specs for WebGPU and WGSL   Dawn from Google\/Chromium   wgpu from Firefox   &amp;nbsp; Romain: @romainguy, romainguy@threads,&amp;nbsp;romainguy@androiddev.social Tor: tor.norbye@threads and tornorbye@androiddev.social Chet: @chethaase, chet.haase@threads, and chethaase@androiddev.social Ken: @gfxprogrammerCorentin: @DaKangz and @DaKangz@mastodon.gamedev.place Catch more from ADB \u2192 https:\/\/goo.gle\/adb-podcast Subscribe to Android Developers YouTube \u2192 https:\/\/goo.gle\/AndroidDevs&amp;nbsp; ","author_name":"Android Developers Backstage","author_url":"http:\/\/androidbackstage.blogspot.com\/","html":"<iframe title=\"Libsyn Player\" style=\"border: none\" src=\"\/\/html5-player.libsyn.com\/embed\/episode\/id\/27763362\/height\/90\/theme\/custom\/thumbnail\/yes\/direction\/forward\/render-playlist\/no\/custom-color\/88AA3C\/\" height=\"90\" width=\"600\" scrolling=\"no\"  allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen><\/iframe>","thumbnail_url":"https:\/\/assets.libsyn.com\/secure\/item\/27763362"}