{"version":1,"type":"rich","provider_name":"Libsyn","provider_url":"https:\/\/www.libsyn.com","height":90,"width":600,"title":"Episode 612 - running the unknown","description":"* (0:28) Running a game when someone else knows the setting a whole lot better than you do. * (2:07) The lack of pronunciation guides in most games. * (3:16) Narrowing down the task by asking what\u2019s important about the setting to the players. * (7:59) Getting the essence or feel of the setting right. We need a&amp;nbsp;Thug Notes&amp;nbsp;recap of BattleTech lore. * (12:53) Start small and work outward, learning just what you need for each step along the way. * (21:15) Tell your players you only know some canon and therefore will only use some canon. * (24:01) Setting an ending to the canon so you can tell your own story. Breaking continuity early to get it over with. * (28:35) Keeping a chunk of authentic setting. Otherwise, why run it at all? * (33:56) Asking your setting experts to give you limited homework. * (35:09) We look forward to seeing you at&amp;nbsp;Fear the Con! Hosts: Dan, Mary, Wayne ","author_name":"Fear the Boot","author_url":"https:\/\/www.feartheboot.com\/ftb","html":"<iframe title=\"Libsyn Player\" style=\"border: none\" src=\"\/\/html5-player.libsyn.com\/embed\/episode\/id\/26786565\/height\/90\/theme\/custom\/thumbnail\/yes\/direction\/forward\/render-playlist\/no\/custom-color\/88AA3C\/\" height=\"90\" width=\"600\" scrolling=\"no\"  allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen><\/iframe>","thumbnail_url":"https:\/\/assets.libsyn.com\/secure\/item\/26786565"}