{"version":1,"type":"rich","provider_name":"Libsyn","provider_url":"https:\/\/www.libsyn.com","height":300,"width":600,"title":"NES Works #091: Ghostbusters","description":"Continuing the trend of &quot;games converted badly to Famicom in 1986 and published in America two years later,&quot; we have Bits Laboratory's disastrous adaptation of Activision's Ghostbusters. A fun, frothy, fast-paced little confection in its original Commodore 64 incarnation, Ghostbusters becomes a miserable and tedious experience on NES, bogged down by monotonous driving sequences and a viciously unfair endgame. You get the impression someone at Bits actually thought they were doing a good deed here and improving the material! And that person should be locked up in a ghost trap, or at least never allowed to touch a computer again. Production note: NES footage captured from &amp;nbsp;@Analogue&amp;nbsp; Nt Mini. Video upscaled to 720 with &amp;nbsp;@Retro Tink&amp;nbsp; 5X (which accounts for the tearing and distortion in vertically scrolling sequences). Video Works is funded via Patreon (http:\/\/www.patreon.com\/gamespite) \u2014 support the show and get access to every episode up to two weeks in advance of its YouTube debut! Plus, exclusive podcasts, eBooks, and more! ","author_name":"Video Works by Jeremy Parish","author_url":"http:\/\/gamespite.libsyn.com\/webpage","html":"<iframe title=\"Libsyn Player\" style=\"border: none\" src=\"\/\/html5-player.libsyn.com\/embed\/episode\/id\/23211179\/height\/300\/theme\/custom\/thumbnail\/yes\/direction\/forward\/render-playlist\/no\/custom-color\/88AA3C\/\" height=\"300\" width=\"600\" scrolling=\"no\"  allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen><\/iframe>","thumbnail_url":"https:\/\/assets.libsyn.com\/secure\/item\/23211179"}