{"version":1,"type":"rich","provider_name":"Libsyn","provider_url":"https:\/\/www.libsyn.com","height":90,"width":600,"title":"Episode 140 - 3 Steps to Using Tabletop Games in the Classroom","description":"In this week\u2019s episode of Board Gaming with Education, Dustin talks about implementing a tabletop game as a game-based learning lesson. In the episode, he takes this in three steps-- framing the context for using the game, pulling the learning outcomes from the game, and structuring supplemental materials or activities around the game.  Episode Topics  Board Gaming with Education - Call for Resources and  Game-Based Learning Lesson Development Course - 00:00 Step 1: Overview, Context, and Why? - 4:02 Step 2: Pulling the Learning Outcomes from a Game - 6:00 Step 3: Supplemental Materials and Activities - 9:56    Check out our board game store for a curated collection of board games for learning at home and in the classroom: https:\/\/www.boardgamingwitheducation.com  Games\/Books from this Episode [Links include games in our Board Gaming with Education Store or Amazon affiliate links]:  Werewolf  Chemistry Fluxx   Always be sure to check out our show notes (website blog post) to read a recap of the episode topics and games mentioned in the episode.  https:\/\/www.boardgamingwitheducation.com\/3-steps-to-using-tabletop-games-in-the-classroom ","author_name":"Board Gaming with Education","author_url":"http:\/\/boardgamingwitheducation.com","html":"<iframe title=\"Libsyn Player\" style=\"border: none\" src=\"\/\/html5-player.libsyn.com\/embed\/episode\/id\/19139339\/height\/90\/theme\/custom\/thumbnail\/yes\/direction\/forward\/render-playlist\/no\/custom-color\/4d8f91\/\" height=\"90\" width=\"600\" scrolling=\"no\"  allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen><\/iframe>","thumbnail_url":"https:\/\/assets.libsyn.com\/secure\/content\/103446665"}