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  <title>S2A Podcast Episode 9 with Rich Hargitt and Rick Butler</title>
  <description>In Part 3 of a mini-series on the evolution of the Air Raid, Air. Raid 3.0 and its full merger of Air Raid passes with the Zone Read Option - based run game is the topic. Rick and Rich discuss the attributes of a 3.0 Air Raid based offense, including RPO’ s, Game planning based upon what works (open philosophy)&amp;amp;nbsp;, Pass/Run balance, increased use of&amp;amp;nbsp;motions, formations and personnel groupings and a&amp;amp;nbsp;willingness to evolve. Also included:&amp;amp;nbsp; Streamlined communication and ID system, Introduction of S Call RPO Family, Laser focus of 4 Drop back schemes, and giving the Q.B. Autonomy with Front Door and Post-Snap decision making ability . </description>
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