<?xml version="1.0" encoding="utf-8"?>
<oembed>
  <version>1</version>
  <type>rich</type>
  <provider_name>Libsyn</provider_name>
  <provider_url>https://www.libsyn.com</provider_url>
  <height>90</height>
  <width>600</width>
  <title>E140: Why Bad Ideas Beat Good Ones in Game Dev</title>
  <description>Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 Have you ever walked through a building and assumed you knew enough to be a civil engineer? When game dev leaders look at design, narrative, or engineering problems and think, &amp;quot;I could do a better job than that,&amp;quot; they often mistake surface-level observation for actual craft expertise. In this episode, Benjamin Carcich breaks down why smart leaders fall into the trap of second-guessing specialized disciplines—from game design to AI-assisted engineering—and how &amp;quot;swooping in&amp;quot; with uninformed solutions damages your game and your team's trust. What You'll Learn in This Episode  What &amp;quot;armchair quarterbacking&amp;quot; actually costs your studio and why leaders easily fall into the trap of oversimplifying complex disciplines. Why every game development decision is a series of trade-offs (pros vs. cons), and why untested ideas always look pristine in your head. How to apply Chesterton's Fence to understand why a system exists before trying to tear it down. How to give feedback as a leader by focusing on root problems and asking curious questions rather than mandating solutions.  If you're a leader in game dev who wants to stop accidentally undermining your experts and start giving feedback that actually elevates your team, this episode is for you. Connect with us: 🔗Ben’s LinkedIn: https://www.linkedin.com/in/benjamin-carcich/ 🔗BBG’s LinkedIn: https://www.linkedin.com/company/building-better-games/ 🔗Instagram: https://www.instagram.com/buildingbettergames/# 🔗Website: https://www.buildingbettergames.gg 🔗YouTube: https://www.youtube.com/@buildingbettergames If you want me to help producers or studios build better games through effective systems and leadership, you can reach me at:&amp;amp;nbsp;info@valarinconsulting.com #GameDev #GameDesign #GameDevelopment #Leadership #StudioManagement &amp;amp;nbsp; </description>
  <author_name>Building Better Games</author_name>
  <author_url>https://buildingbettergames.gg/podcast</author_url>
  <html>&lt;iframe title="Libsyn Player" style="border: none" src="//html5-player.libsyn.com/embed/episode/id/42259810/height/90/theme/custom/thumbnail/yes/direction/forward/render-playlist/no/custom-color/88AA3C/" height="90" width="600" scrolling="no"  allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen&gt;&lt;/iframe&gt;</html>
  <thumbnail_url>https://assets.libsyn.com/secure/content/204596070</thumbnail_url>
</oembed>
