<?xml version="1.0" encoding="utf-8"?>
<oembed>
  <version>1</version>
  <type>rich</type>
  <provider_name>Libsyn</provider_name>
  <provider_url>https://www.libsyn.com</provider_url>
  <height>90</height>
  <width>600</width>
  <title>At The Table with The Dice Tower - When It All Goes Wrong</title>
  <description>This time, we look at what happens when a production error is found in a game after it has reached the wild. What should producers do to make it right, and can they do anything at all? Also, a new dramatic Tale of Boardgaming Horror, and a new collection of Roses, Thorns, and Hula Hoops. 00:50 - Storytime from Tom: Loading the Cruise Library 04:16 - Announcements: Gamefound (supportdicetower.com), Dice Tower West, East, and Vacation 06:33 - Dealing with Production Errors 39:14 - Tale of Boardgaming Horror 47:55 - Wingspan: Americas 50:19 - Sanibel 52:44 - Harmonies 55:27 - Nocturnis 57:43 - Lairs 1:00:45 - Cookie Run Braverse TCG Questions? Tales of Horror? tom@dicetower.com </description>
  <author_name>The Dice Tower</author_name>
  <author_url>http://dicetower.libsyn.com</author_url>
  <html>&lt;iframe title="Libsyn Player" style="border: none" src="//html5-player.libsyn.com/embed/episode/id/39927080/height/90/theme/custom/thumbnail/yes/direction/forward/render-playlist/no/custom-color/88AA3C/" height="90" width="600" scrolling="no"  allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen&gt;&lt;/iframe&gt;</html>
  <thumbnail_url>https://assets.libsyn.com/secure/item/39927080</thumbnail_url>
</oembed>
