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  <title>S7E4 - Metroid Prime Hunters</title>
  <description>The hunt is on! Bounty Hunters Max Roberts and Logan Moore rush into a new system to see if the Metroid Prime experience can be taken on the go. Were the ambitions of portable 3D FPS action too much for Nintendo or did dual screens mean double the fun? You can download a copy of this episode's transcript here. Metroid Prime Hunters  Developer – Nintendo Software Technology Platform – Nintendo DS Release Date – March 20, 2006 Game Director – Masamichi Abe Producers – Kensuke Tanabe, Shigeki Yamashiro, and Robert Champagne Composers – Lawrence Schwedler and James Phillipsen  Metacritic – 85/100 Links  Metroid Prime Hunters Wikipedia  Nintendo DS Thumb Stylus  Nintendo Software Technology  Metroid Prime Hunters: First Hunt Remastering DS Games for 3DS - Widescreen, Dual Analog &amp;amp;amp; More – Good Vibes Gaming Metroid Prime Hunters Opening Cinematic  Wii U Virtual Console DS Games Soundtrack   YouTube     This episode was originally recorded on May 31, 2025. Logan Moore - Comicbook.com Max Frequency - Max’s home online The Max Frequency Podcast - Join Max Roberts and guests to talk about video games, creativity, and life. This is podcasting at Max’s frequency. Researcher, Editor, and Producer – Max Roberts Hosted by Logan Moore &amp;amp;amp; Max Roberts Art designed by Max Roberts </description>
  <author_name>Chapter Select</author_name>
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