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  <title>Level Design Lobby - Reading Material #67</title>
  <description>March is here, so we are kicking off with a great list of incredible resources for you to checkout &amp;amp;amp; grow from! Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X -------------------------------------- GameDevHeroes ------------------------------------- Please vote for me: https://gamedevheroes.co/nominations-2025/  -------------------------------------- Resources -------------------------------------- Aiming System:  https://www.gamedeveloper.com/design/how-to-create-a-fair-auto-aiming-system-in-a-robot-shooter-  Mechanics for TableTop RPG: https://youtu.be/6sXdCKd0XdE?feature=shared  9 Risks for Horro Development:  https://www.gamedeveloper.com/business/gnarly-content-9-risks-for-horror-game-development  Demystifying Creativity: https://youtu.be/rNM-2UFovYk?feature=shared  Dying Light 2:  https://www.gamedeveloper.com/production/deep-dive-harnessing-the-power-of-player-feedback-with-dying-light-2  ------------------------------ Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: leveldesignlobby@gmail.com  Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsky.social </description>
  <author_name>Level Design Lobby</author_name>
  <author_url>http://leveldesignlobby.libsyn.com/website</author_url>
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