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  <title>NES Works #091: Ghostbusters</title>
  <description>Continuing the trend of &amp;quot;games converted badly to Famicom in 1986 and published in America two years later,&amp;quot; we have Bits Laboratory's disastrous adaptation of Activision's Ghostbusters. A fun, frothy, fast-paced little confection in its original Commodore 64 incarnation, Ghostbusters becomes a miserable and tedious experience on NES, bogged down by monotonous driving sequences and a viciously unfair endgame. You get the impression someone at Bits actually thought they were doing a good deed here and improving the material! And that person should be locked up in a ghost trap, or at least never allowed to touch a computer again. Production note: NES footage captured from &amp;amp;nbsp;@Analogue&amp;amp;nbsp; Nt Mini. Video upscaled to 720 with &amp;amp;nbsp;@Retro Tink&amp;amp;nbsp; 5X (which accounts for the tearing and distortion in vertically scrolling sequences). Video Works is funded via Patreon (http://www.patreon.com/gamespite) — support the show and get access to every episode up to two weeks in advance of its YouTube debut! Plus, exclusive podcasts, eBooks, and more! </description>
  <author_name>Video Works by Jeremy Parish</author_name>
  <author_url>http://gamespite.libsyn.com/webpage</author_url>
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