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  <title>89 - How gamification can improve lives and bottom lines - with Oliver Šimko - Part 1</title>
  <description>Gamification has&amp;amp;nbsp;become a bit of a buzzword in the last few years, but it’s not just a gimmick. Gamification uses game design principles, behavioural science, and design thinking to create better products, services, and companies. &amp;amp;nbsp; When done right, it can lead to engaging and effective solutions in a multitude of areas, from addressing social issues to the adoption of healthy habits to driving engagement, motivating staff, increasing productivity, or improve learning. In this two-part series, I speak with Oliver Šimko, the founder of Luducrafts, a gamification design studio. Oliver and his team have built gamification solutions to help change how people learn, build new habits, and stronger corporate cultures. &amp;amp;nbsp;Luducrafts has worked with companies such as Microsoft and Jaguar as well as other groups around the world. </description>
  <author_name>a branded world: Branding made easy. A podcast where we explore great brands and learn how to build a powerful brand.</author_name>
  <author_url>http://www.marcastrategy.com</author_url>
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